Devlog 03: Prototype 2.0
Prototyping!
This week has been dedicated to further prototyping and ironing out the mechanics of FurnaceFeeders. We have continued to expand the implemented features and now have almost all mechanics working in our latest prototype including; Doors, conveyor belts, scrap stealing and a rework of the movement mechanics.
We will continue playtesting to greater understand the positives and negatives in our design and adapt our gameplay accordingly. In addition to this, we have been working on map designs to find an environment that suits the game and aids in creating a fun and engaging flow. Below are our top 3 picks!
Whats next?
After selecting our final map and making any tweaks to our design, we will be launching full speed into development!
Stay tuned!
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FurnaceFeeders
A team-based couch co-op game with the goal of scoring scraps into the enemy furnace.
Status | Released |
Authors | pietervdr, jkwheaton, skrasilnikova, tpopelier, LeonHeytens, nurkyturky |
More posts
- Devlog 10: Polish 2.0May 22, 2022
- Devlog 09: Polish 1.0May 16, 2022
- Devlog 08: Sprint 2.3May 09, 2022
- Devlog 07: Sprint 2.1May 02, 2022
- Devlog 06: Sprint 2.0Apr 25, 2022
- Devlog 05: Sprint 1.0Mar 28, 2022
- Devlog 04: Production week 1.0Mar 21, 2022
- Devlog 02: Research 2.0 and Prototype 1.0Mar 06, 2022
- Devlog 01: Research 1.0Feb 28, 2022
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